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Astrographical
Region

None

Sector

None

System

None

Suns

Sola

Orbital position

Second

Moons

Luna

Rotation period

27 hours

Orbital period

324 days

Physical
Class

Terrestrial

Atmosphere

.08% Oxygen, 52.1% Hydrogen, 5.03% Water Vapour, 2% Carbon Dioxide, 8.79% Wisp

Climate

Tropical, Tundra, Savannah, Mediterranian, Desert

Primary terrain

Mountain, Desert, Plain, Jungle, Grassland, Forest, Rainforest, Island, Ocean

Surface water

92.7%

Societal
Native species

Elasians, Elves

Official language

Elasian, Elven

Government

Mixed

Population

Less than 1 billion

Major cities

Kimi, Lore, Saxel, Hinsaem

Elasia is the world of seven island nations Fira, Fiir, Ellesmir, Myst, Gladia, Diaspell, and Cael. Each of these nations is vastly different from the rest due to their different cultures. Each island has a different magical ability such as fire or ice.

Name Origin

Originally the world was called Anaglasia. However over time this name became shortened to Elasia as language evolved. Anaglasia is the Elven word for endless beauty. Elasia is not known to have any direct meaning but most agree that there is endless beauty in this world.

Surface

Elasia is mostly water - 92.7% of it. The islands in it are small making for a small population as well. Each island is vastly different from the rest in size, shape, and terrain.

Government

Fira Chain

This is a chain of several tropical islands governed by an emperor. Although it's small, the people there have great power due to their element, fire. They also breed dragons. The capital is Kimi.

Fiir

Fiir is the second-largest nation but it has the smallest population due to its location at the top of the world. The land is subarctic and tundra, cold all year long. The capital is Miirsok.

Ellesmir

One of two Elven kingdoms, Ellesmir is hidden up north. Due to magic it is warm all year round. Like the Iles, this nation is made up of several small islands in a cluster. The capital is Lore.

Iles of the Myst

This Elven nation is up in the sky. This is the only nation mythical creatures are native to, although several other nations have breeded magical beings they stole or found. The capital is Kyr.

Gladia

A peaceful and luscious green land, Gladia is home to a small population of nature-loving Elasians. This nation reveres the unicorn and thus it is on their flag. The capital of Gladia is Rhysong.

Diaspell

The land of Diaspell is desert, savannah, and dead. The people living there are harsh and unfriendly except for a few. The other nations look down upon this nation and are suspicious of them. The capital is Saxoll.

Cael

The largest nation, Cael is located at the center of the other islands. Although their magical ability is long gone, this island remains the center of trade and activities. The capital is Hinsaem.

Factions

There is a small island off the coast of Cael called Sovia that is the entrance to the underground headquarters of a group of people known as Weaponists. They oppose the Elementalists and want to take over all of Elasia. Most of these people have no magical abilities but are skilled in the arts of weaponry such as swordfighting, archery, and knife-throwing.

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