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Sub Abominationism
Sub Aer Manaism
Sub Animism
Sub Called Horrorism
Sub Contractual Manaism
Sub Corporate Manaism
Sub Elementitism
Sub Excitism
Sub Fetishism
Sub Horrorism
Sub Legislatism
Sub Legislative Manaism
Sub Magicitism
Sub Manaism
Sub Manacitism
Sub Mind Horrorism
Sub Monetary Manaism
Sub Natural Manaism
Sub Personal Manaism
Sub Possessive Manaism
Sub Shamanism
Sub Spirititism
Sub Spiritualism
Sub Thaumetic Corruptionism
Sub Thaumetic Dualism
Sub Violatitism
Sub Vitalism
Sub Vitalitism
Sub Vital Manaism
Sub Vivacitism

Blueline

Manaism

                        Prerequisites are
Leads to                                    
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Material Manaism
Possessive Manaism
Vital Manaism
Mana Pollutionism
Mana Corruptionism

Manaism (mana-ism) is the belief that spells can be “powered” by discrete units of spellpower called mana. The idea has given rise to many types of mana, depending on how it is obtained, as various means can be used to generate mana, each a result of their own version of manaism:

  • Personal manaism holds that a person generates mana within themselves, and can use that to power their spells.
  • Aer manaism holds that mana can be gradually collected from the mana in the aer.
  • Natural manaism holds that mana can be harvested from all living beings
  • Necrotic manaism holds that mana can be harvested from the dead
  • Material manaism holds that mana can be extracted from materials, most often crystals (primarily quartz).
  • Extraplanar manaism holds that mana can be used to drill a hole into a “plane of mana” from which mana may be siphoned.

However, not all methods are ascribed the same amount of mana. In particular, personal manaism is believed to be the least efficient, and so within the monetary manaism regime, the contribution of mana generated from each individual is considered very minor. Note that many methods use mana to beget more mana, and of these their efficiency may not be the same.

Mana can also be created directly with spells / various other means, but the methods that are not well known are not likely to be as successful, and generally cannot result in the production of a tremendous amount of mana.

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